For this Game-Based Learning lunch series workshop, we joined Jane Wright from OSU Extension, along with Dan Rockwell and Jeremy Patterson from the Ohio State Technology Commercialization and Knowledge Transfer office. We got an inside look at how development is progressing for a project to develop Total Animal. Total Animal is a mobile app that digitizes existing content from Ohio 4-H …Read more at the full article: Game-Based Learning Lunch: Teaching About Animals–Total Animal and TCO (5/17/2013)
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Have you ever seen an acrobat doing aerial stunts next to a calculus teacher? Somebody selling homemade soap next to somebody who can explain the molecular properties that make soap soap? These are exactly the kinds of experiences that STEAM Factory events make possible.
The STEAM Factory took shape in the conversations of an informal and …Read more at the full article: Introducing the STEAMFactory
We joined Professor Emerita Ardine Nelson from the Department of Art’s Photography area for this Adobe Lightroom 4 workshop, the second in a two-session series. For this workshop, attendees were asked to bring a selection of their own digital files to work with, and their own portable hard drive or thumb drive for storing their …Read more at the full article: Adobe Lightroom 4: Part 2 (Hands-On) (5/15/2013)
We joined Professor Emerita Ardine Nelson from the Department of Art’s Photography area for this Adobe Lightroom 4 workshop, the first of a two-session series. For this workshop, we were introduced to working with Adobe Lightroom 4 as a method for organizing, correcting, storing, and outputting many kinds of digital images, including .dng, .jpg, .psd, …Read more at the full article: Adobe Lightroom 4: Getting Started (5/13/2013)
Digital First is hosting a one day iTunes U Faculty & Staff Bootcamp in the Digital Union at 171 Hagerty Hall on May 17, 2013. This bootcamp will function as an intense workshop with the goal of providing faculty with time and expert support from Apple & Digital First staff in efforts to create an …Read more at the full article: Digital First On-Campus iTunes U Bootcamp
Innovate 2013 has come and gone and I think we can say it was our best conference ever! This year’s theme, engage, highlighted technology’s ability to connect with students, bring scholarship to global audiences, and build bridges across our communities. Our program included a number of exciting elements – including a new Day 2 hands-on program on that …Read more at the full article: Innovate 2013: The Results Are In!
A good conference brings colleagues together to share ideas and discuss current trends in their field. A great conference generates ideas for application, so attendees can later involve new resources or methods into their own work. Innovate 2013 did all this and more, turning intention into on-the-spot action. Several instructors left this year’s conference with …Read more at the full article: Innovate 2013 Moves Educators from Intention to Action
The moment we’ve all been waiting for, our annual Innovate conference is here! My colleagues and I will be uploading photos to this post during both days of the conference, today and tomorrow. Say cheese, and stay tuned!
I have one watchword for tomorrow: pogo stick (ok, that’s two words). Keep it in mind!
Tomorrow’s line up for Innovate is exciting: our first keynote speaker is Jim Groom, who will be speaking about his university’s plan to give every student their own digital domain. I expect he’ll start the audience twittering and …Read more at the full article: Innovate is Tomorrow!
On March 4 a group of 30 faculty and staff gathered in the Ohio 4-H Center on west campus to start the process of improving online courses through Quality Matters. Funded through an eLearning Professional Development Grant from the Digital Scholarship unit of the Office of Distance Education and eLearning (ODEE), and supported by the College of …Read more at the full article: Quality Matters at FAES