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Game-Based Learning Lunch: Teaching About Animals–Total Animal and TCO (5/17/2013)

For this Game-Based Learning lunch series workshop, we joined Jane Wright from OSU Extension, along with Dan Rockwell and Jeremy Patterson from the Ohio State Technology Commercialization and Knowledge Transfer office. We got an inside look at how development is progressing for a project to develop Total Animal. Total Animal is a mobile app that digitizes existing content from Ohio 4-H …Read more at the full article: Game-Based Learning Lunch: Teaching About Animals–Total Animal and TCO (5/17/2013)

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Want to be a well-resourced Ohio State instructor? Read on!

To:          All Ohio State instructors
From:    The Digital Union
Re:         Apps! Resources! Workshops! –and so much more!
Are you looking for some new ways to enhance your teaching or boost your productivity during Ohio State’s first autumn semester?  What follows are highlights of some resources we recommend to help you. Below, I’ll also suggest several …Read more at the full article: Want to be a well-resourced Ohio State instructor? Read on!

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Game-based Learning: Head Hunt (06/27/2012)

Joni Tornwall

The Ohio State University Libraries’ Teaching and Learning Office, in collaboration with the Office of First Year Experience and the Office of Undergraduate Studies, has developed an online game to orient all new first year students and their families to the University Libraries prior to their arrival on campus. The project had a minimal budget, …Read more at the full article: Game-based Learning: Head Hunt (06/27/2012)

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Creating an immersive gaming environment: a developer’s view

Michael Milton

Kiril Vatev, a graduate student in Geography, is working with Professor Ola Ahlqvist on an exciting project titled “Geogames.”  Mr. Vatev was more than happy to relate his experiences in working on the project:
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1.) Can you give us a basic overview of Geogames?
Geogames is an idea of basing a game on teaching the concepts and …Read more at the full article: Creating an immersive gaming environment: a developer’s view

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Journey: an interactive parable.

Paul Murphy
Journey, Title Screen

I recently had the pleasure of playing one of the most innovative video games of the new year. Journey, developed by Thatgamecompany (TGC) and distributed over the Playstation 3 Network, takes an entirely novel approach to game design.
Journey is simple in form. You are a robed figure in the desert, and you are on a …Read more at the full article: Journey: an interactive parable.

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Game Design Workshops in the Digital Union

Joni Tornwall

This spring quarter, the Digital Union is pleased to host a series of game design workshops facilitated by local technology entrepreneur and game designer, Raymond Chandler III.
Raymond received his bachelor’s degree in Game Design and Development from Full Sail University in 2006.  He was employed by eTech Ohio for 3 years as a web developer.  …Read more at the full article: Game Design Workshops in the Digital Union

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Augmented Reality: A Mobile Apps Looks

Larissa Borcz
MobileWarriorBoth

Thank you for visiting the Augmented Reality Blog. This blog will be updated on an intermittent basis in the future, so please check back for updates and more blog articles relating to Augmented Reality.
Posted Dates:
2/15/2012
UPDATED: 3/15/2012
UPDATED: 4/12/2012
UPDATED: 5/1/2012
UPDATED: 6/7/2012
UPDATED: 2/10/2013

2/15/2012
Here is a complete list of the demoed mobile apps that we presented at the eTech …Read more at the full article: Augmented Reality: A Mobile Apps Looks

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iOS Apps for Toddlers : Start By Washing Hands

Liv Gjestvang

When the Digital Union staff agreed to publish a collection of posts featuring favorite apps for iOS devices, I quickly volunteered to author a post about the best apps for kids. As a newish mom still in search of this elusive thing called work-life balance, this seemed like a nice way to combine my sometimes …Read more at the full article: iOS Apps for Toddlers : Start By Washing Hands

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The engaging world of Collapsus

Dave Hooker

I learned about the collapsus.com website recently, and thought the presentation style was blog worthy. The website has a central narrative section, which tells the story of a future energy crisis through the eyes of a cast of characters involved in government, energy business, and activism. Sections of this story are video, however …Read more at the full article: The engaging world of Collapsus

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AutoTutor, AutoMentor Recap

The Center on Education Training and Employment (CETE) and the Digital Union hosted a session to discuss the works of Dr. Art Graesser and Dr. David Shaffer (authors of How Computer Games Help Children Learn) and David Hatfield. Dr. Graesser, Zhiqiang Cai, and Fazel Keshtkar from the University of Memphis, and David Hatfield, from the University …Read more at the full article: AutoTutor, AutoMentor Recap

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